Midgame Tactics: Switching to Attack
Gomoku midgame play turns on one decision: when can you stop answering and make the opponent answer you? Use forcing moves, dual-purpose stones, and a two-move test to choose the moment.
2 posts tagged with tactics.
Gomoku midgame play turns on one decision: when can you stop answering and make the opponent answer you? Use forcing moves, dual-purpose stones, and a two-move test to choose the moment.
A gomoku double three is the most teachable winning combination: one stone makes two open threes, the opponent can answer only one. How double threes, double fours and four-threes convert, what forbidden-move rules change, and how to build the shape early.