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Development notes, board game culture, and updates from YiBoard.

2026-08-17

The North Star: A Game in One Minute

Why instant play games are the north star for a board game site: one link is the room, zero sign-up, five seconds to pull an opponent to the table, and why "fast enough to not want to close" is what keeps players.

#gomoku#product

2026-08-16

No Ads, No Tracking, Just Games

Why can a board game site run with no ads and no tracking? This post explains the business model behind privacy-first game sites, how they survive without selling data, and what no tracking means for players.

#product#privacy

2026-08-15

Why Board Games Deserve a Browser Revival

Board games are a natural fit for the browser: simple rules, turn-based play that tolerates latency, share-a-link matchmaking, and zero-install cross-device play. This piece covers the real challenges of bringing traditional board games online and why the web beats native apps for this genre.

#product

2026-08-14

Think Offline, Win Online

YiBoard splits the work: you think offline, the online board game community plays the result. Why playing with strangers, matchmaking design, and live gomoku change the game.

#gomoku#product

2026-08-13

Share a Game: A Match Is a Calling Card

Playing well is good, sharing the game is better. YiBoard match links turn a single game into a calling card: send it to a friend, drop it in a group chat, or save it for yourself. This post covers how to share, what a match link contains, and why reviewing is the fastest way to improve.

#gomoku#product

2026-08-11

Free Is a Design Choice, Not Marketing

Every game on YiBoard is free forever: no ads, no paywall, no energy bars. That is not a traffic trick, it is a design decision. Why free board games online is our philosophy, and how we stay alive.

#product

2026-08-10

Five Languages From Day One

English, 中文, Español, 日本語, Português do Brasil: YiBoard was written in five languages from day one, including rules, tooltips and error messages, not just the landing page. Here is why.

#product#multilingual

2026-08-08

Why YiBoard Needs No Signup

Open the page and play. Signup is optional, never a gate. YiBoard puts "start now" first: play anonymously, attach an email only when you want your record to follow you.

#product#privacy

2026-08-05

Where the Ladder Comes From

Ninth Grade to Ninth Dan: why YiBoard borrowed grades and dans from real Chinese board culture instead of bronze and platinum. Everyone starts at 1200, Sixth Grade.

#gomoku#strategy

2026-08-04

Why Gomoku Ships First

Learnable in thirty seconds, argued about for three thousand years. Gomoku is YiBoard’s shortest road to the world: one sentence of rules, endless strategy. Here is why it ships first.

#gomoku#product