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Gomoku Articles

11 posts tagged with Gomoku.

2026-08-17

The North Star: A Game in One Minute

Why instant play games are the north star for a board game site: one link is the room, zero sign-up, five seconds to pull an opponent to the table, and why "fast enough to not want to close" is what keeps players.

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2026-08-14

Think Offline, Win Online

YiBoard splits the work: you think offline, the online board game community plays the result. Why playing with strangers, matchmaking design, and live gomoku change the game.

#gomoku#product

2026-08-13

Share a Game: A Match Is a Calling Card

Playing well is good, sharing the game is better. YiBoard match links turn a single game into a calling card: send it to a friend, drop it in a group chat, or save it for yourself. This post covers how to share, what a match link contains, and why reviewing is the fastest way to improve.

#gomoku#product

2026-08-05

Where the Ladder Comes From

Ninth Grade to Ninth Dan: why YiBoard borrowed grades and dans from real Chinese board culture instead of bronze and platinum. Everyone starts at 1200, Sixth Grade.

#gomoku#strategy

2026-08-04

Why Gomoku Ships First

Learnable in thirty seconds, argued about for three thousand years. Gomoku is YiBoard’s shortest road to the world: one sentence of rules, endless strategy. Here is why it ships first.

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