Liberty · 气
An empty point adjacent to a stone or group. With zero liberties the group is captured.
A tsumego (詰碁) is a Go life-and-death problem — a small local position where you must find the one move that captures the enemy or makes your own group live. Solving them trains the reading skill that decides the middle game.
Concepts every solver meets:
An empty point adjacent to a stone or group. With zero liberties the group is captured.
An empty point surrounded by your own stones. Two eyes make a group alive.
The single most important point of a shape — taking or defending it decides life or death.
A tsumego is a Go life-and-death problem: given a local position, find the move that captures the opponent or makes your own group live with two eyes.
When it is your turn (black or white), click the point you think is correct. A correct answer plays out the capture; a wrong one gives a hint, and you can also reveal the solution directly.
Capturing races, making life and breaking eyes all rest on life-and-death reading. A few problems a day sharpens your ability to see whether a group is alive or dead in the middle game.
Yes. On YiBoard, open /tsumego to practice free — no signup required.